
About Me
I am a game designer, narrative designer, and author, with experience shipping a video game to Steam and publishing a novel. I am passionate about about bringing people together through entertainment and play. I hope to create spaces where people feel like they belong and to give voice to underrepresented identities in media.
I am currently pursuing a Master of Fine Arts in Game Design at DePaul university and working as the Lead Game Designer on Fencetissimo, an action rhythm game hybrid. I have published my debut novel Corpse of the Dragon with the publisher Black Rose Writing and have worked as a narrative designer on developing the video game Blindsight: War of the Wardens and Echoes which were both featured in the USC Games Expo.
I am currently looking for work in game design and narrative design in the AAA and indie games industries. Please reach out to via LinkedIn to connect!